• Tempest (dagger+focus) gameplay guide

    Tempest (dagger+focus) gameplay guide

    Introduction and role This guide is all about making you good at playing Tempest in WvW! After reading and understanding this guide, you will hopefully be able to support your party in the squad with massive cleanses and more! This is a secondary support build, the first one being your party’s Firebrand. Your job will…

  • Herald Gameplay guide

    Herald Gameplay guide

    Hammer skills (Ranged) (Hammer 1) will be used after all your other Hammer skills are unavailable for single target damage. However, take into account that hammer bolt can be reflected. (Hammer 2) is your bread and butter damage skill, land it as often as possible. Try to not have anyone targeted if casting this skill,…

  • Old firebrand game play guide

    Old firebrand game play guide

    1. Skill overview 1a. Staff Staff 1: Mostly irrelevant. But the only other 1200 range skill of a Firebrand (other than line of warding). Use it for spam or if the commander asks for range pew pew/ to put enemies into combat.  Staff 2: Small heals (4 pulses) + blast inside circle – Use it…

  • Spellbreaker Basics

    Spellbreaker Basics

    Tanky, can confidently follow the tag anywhere. Has a lot of mobility, hard to pin down, can easily get back to tag if separated. Cheaper gearing options available (e.g. one can use cleric stats instead of minstrel, for even more healing and a DPS increase at the cost of some health and boon duration). The…

  • Scrapper gameplay guide

    Scrapper gameplay guide

    WvW Support Scrapper guideText from discontinued Vabbi websiteEdited by: Lyra (Nicksorr) Always stay right behind the commander and face towards the commander. This way the cone-shaped skills hits the players on tag. Spam #1 and #2 on med kit. Use the med kit when you see allies on low health, time it correctly and don’t…

  • Scourge Gameplay Guide

    Scourge Gameplay Guide

     Your primary job as Scourge is to corrupt enemies, you want to remain as close as possible to the commander, and only venture off slightly in order to land corrupts. You have limited access to stun breaks, so you are somewhat reliant on team members to keep you healthy and safe – so try to…